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Goblin (tvor)

Z Draconia RP Wiki
Goblin (tvor)
Copper
0
Silver
0
Gold
0
Platinum
0
Level
1
Experience
0
Armor_Class
10 + {DEX_MOD}
Hit_Points
5
Max_Hit_Points
5
Temporary_Hit_Points
0
Hit_Dice
0
Total_Hit_Dice
{Level}
Successes[range:1,3]
0
Failures[range:1,3]
0
Speed
30 ft.
STR
10
STR_MOD
floor(({STR}-10)/2)
STR_Proficiency
0
STR_SAVE
{STR_MOD} + {STR_Proficiency}*{Proficiency_Bonus}
DEX
10
DEX_MOD
floor(({DEX}-10)/2)
DEX_Proficiency
0
DEX_SAVE
{DEX_MOD} + {DEX_Proficiency}*{Proficiency_Bonus}
CON
10
CON_MOD
floor(({CON}-10)/2)
CON_Proficiency
0
CON_SAVE
{CON_MOD} + {CON_Proficiency}*{Proficiency_Bonus}
INT
10
INT_MOD
floor(({INT}-10)/2)
INT_Proficiency
0
INT_SAVE
{INT_MOD} + {INT_Proficiency}*{Proficiency_Bonus}
WIS
10
WIS_MOD
floor(({WIS}-10)/2)
WIS_Proficiency
0
WIS_SAVE
{WIS_MOD} + {WIS_Proficiency}*{Proficiency_Bonus}
CHA
10
CHA_MOD
floor(({CHA}-10)/2)
CHA_Proficiency
0
CHA_SAVE
{CHA_MOD} + {CHA_Proficiency}*{Proficiency_Bonus}
Senses
Passive Perception {Passive_Perception}
Passive_Perception
10+{WIS_Mod}+({Perception_Proficiency}*{Proficiency_Bonus})
Initiative
{DEX_MOD}
Proficiency_Bonus
max(ceil({Level}/4+1))
Acrobatics
{DEX_MOD} + {Acrobatics_Proficiency}*{Proficiency_Bonus}
Animal_Handling
{WIS_MOD} + {Animal_Handling_Proficiency}*{Proficiency_Bonus}
Arcana
{INT_MOD} + {Arcana_Proficiency}*{Proficiency_Bonus}
Athletics
{STR_MOD} + {Athletics_Proficiency}*{Proficiency_Bonus}
Deception
{CHA_MOD} + {Deception_Proficiency}*{Proficiency_Bonus}
History
{INT_MOD} + {History_Proficiency}*{Proficiency_Bonus}
Insight
{WIS_MOD} + {Insight_Proficiency}*{Proficiency_Bonus}
Intimidation
{CHA_MOD} + {Intimidation_Proficiency}*{Proficiency_Bonus}
Investigation
{INT_MOD} + {Investigation_Proficiency}*{Proficiency_Bonus}
Medicine
{WIS_MOD} + {Medicine_Proficiency}*{Proficiency_Bonus}
Nature
{INT_MOD} + {Nature_Proficiency}*{Proficiency_Bonus}
Perception
{WIS_MOD} + {Perception_Proficiency}*{Proficiency_Bonus}
Performance
{CHA_MOD} + {Performance_Proficiency}*{Proficiency_Bonus}
Persuasion
{CHA_MOD} + {Persuasion_Proficiency}*{Proficiency_Bonus}
Religion
{INT_MOD} + {Religion_Proficiency}*{Proficiency_Bonus}
Sleight_of_Hand
{DEX_MOD} + {Sleight_of_Hand_Proficiency}*{Proficiency_Bonus}
Stealth
{DEX_MOD} + {Stealth_Proficiency}*{Proficiency_Bonus}
Survival
{WIS_MOD} + {Survival_Proficiency}*{Proficiency_Bonus}
Acrobatics_Proficiency
0
Acrobatics_Advantage[range:-1,1]
0
Animal_Handling_Proficiency
0
Animal_Handling_Advantage[range:-1,1]
0
Arcana_Proficiency
0
Arcana_Advantage[range:-1,1]
0
Athletics_Proficiency
0
Athletics_Advantage[range:-1,1]
0
Deception_Proficiency
0
Deception_Advantage[range:-1,1]
0
History_Proficiency
0
History_Advantage[range:-1,1]
0
Insight_Proficiency
0
Insight_Advantage[range:-1,1]
0
Intimidation_Proficiency
0
Intimidation_Advantage[range:-1,1]
0
Investigation_Proficiency
0
Investigation_Advantage[range:-1,1]
0
Medicine_Proficiency
0
Medicine_Advantage[range:-1,1]
0
Nature_Proficiency
0
Nature_Advantage[range:-1,1]
0
Perception_Proficiency
0
Perception_Advantage[range:-1,1]
0
Performance_Proficiency
0
Performance_Advantage[range:-1,1]
0
Persuasion_Proficiency
0
Persuasion_Advantage[range:-1,1]
0
Religion_Proficiency
0
Religion_Advantage[range:-1,1]
0
Sleight_of_Hand_Proficiency
0
Sleight_of_Hand_Advantage[range:-1,1]
0
Stealth_Proficiency
0
Stealth_Advantage[range: -1,1]
0
Survival_Proficiency
0
Survival_Advantage[range:-1,1]
0
Exhaustion_Level
0
STR_ATK
{STR_MOD} + {Proficiency_Bonus}
DEX_ATK
{DEX_MOD} + {Proficiency_Bonus}
CON_ATK
{CON_MOD} + {Proficiency_Bonus}
INT_ATK
{INT_MOD} + {Proficiency_Bonus}
WIS_ATK
{WIS_MOD} + {Proficiency_Bonus}
CHA_ATK
{CHA_MOD} + {Proficiency_Bonus}
Spell_Save_DC
8+{INT_MOD}+{Proficiency_Bonus}
Unarmed_Damage
max(1+{STR_MOD},1)
Ammunition_Count_1
0
Ammunition_Count_2
0
Ammunition_Count_3
0
Ammunition_Count_4
0
Ammunition_Count_5
0
First_Level_Spell_Slots
0
Total_First_Level_Spell_Slots
0
Second_Level_Spell_Slots
0
Total_Second_Level_Spell_Slots
0
Third_Level_Spell_Slots
0
Total_Third_Level_Spell_Slots
0
Fourth_Level_Spell_Slots
0
Total_Fourth_Level_Spell_Slots
0
Fifth_Level_Spell_Slots
0
Total_Fifth_Level_Spell_Slots
0
Sixth_Level_Spell_Slots
0
Total_Sixth_Level_Spell_Slots
0
Seventh_Level_Spell_Slots
0
Total_Seventh_Level_Spell_Slots
0
Eighth_Level_Spell_Slots
0
Total_Eighth_Level_Spell_Slots
0
First_Ninth_Spell_Slots
0
Total_Ninth_Level_Spell_Slots
0
_layout
7956e7ee-6d43-409a-839a-455de9f76adf

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.